Starting Skill
Temporarily increases the Cat's critical hit chance. At only 10 mana, Focus is as cheap as the basic filler but trades one attack for a crit amplifier.
Use Focus turn 1 in most fights to immediately boost crit chance for the entire fight duration. A crit generates +15 Adrenaline instead of +5 — boosted Focus crits on Arcane Bolts can fill Adrenaline for Fireball significantly faster. Enchanter branch extends buff durations, making Focus last longer per cast.
Arcane · 10 Mana · Starting Skill
The Cat's arcane filler — 3 separate projectiles, each capable of critting independently. With the Cat's high …
Fire · 100 Adrenaline · Starting Skill
The Cat's Adrenaline special — a massive fire nuke dealing 78 base damage in one hit. Combined with the Cat's …
Frost · 45 Mana · Elementalist Tier 2
A frost attack that freezes the target — causing them to skip their next turn entirely. The Crowd Control comp…